joltphysics
https://github.com/jrouwe/joltphysics
C++
A multi core friendly rigid body physics and collision detection library, written in C++, suitable for games and VR applications.
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Help out
- Issues
- Mesh edge collision advice
- JobSystem crash reports on android
- SixDOFConstraint Pyramid swing limits can overshoot with joint anchors outside Center of Mass
- macOS build (via Xcode) generates a hang warning when run with the Thread Performance Checker
- CharacterVirtual instability when standing on dynamic bodies
- Buggy GCC 14.3.0 bounds-check
- Jitter when CharacterVirtual is standing on a diagonally downwards moving platform
- Release build for mac will enable bitcode
- Request for Anisotropic Friction
- Docs
- C++ not yet supported