sfml
https://github.com/laurentgomila/sfml
C++
Simple and Fast Multimedia Library
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported13 Subscribers
Add a CodeTriage badge to sfml
Help out
- Issues
- Distorted audio playback with sf::Sound and sf::Music
- Proposal: Vertex Batch
- sf::RenderTarget::pushGLStates()/sf::RenderTarget::popGLStates() does not track last active texture.
- Feature request: implement getter for sf::Texture::m_pixelsFlipped
- (suggestion) sf::Packet need a "reserve" method
- Text constructor makes unnecessary copy of the string
- Provide support for double-precision floating-point shader uniforms
- MouseLeft event not triggered in resizing situations.
- GainedFocus/LostFocus events with i3wm borderless fullscreen mode
- Fonts.Bitmaps.Bold Are rendered blurred.
- Docs
- C++ not yet supported