libgdx
https://github.com/libgdx/libgdx
Java
Desktop/Android/HTML5/iOS Java game development framework
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Java not yet supported46 Subscribers
View all SubscribersAdd a CodeTriage badge to libgdx
Help out
- Issues
- BoundingSphereDirectionalAnalyzer needs correction
- HexagonalTiledMapTest not working as expected
- Added FPSLogger.setBound()
- Migrate iOS default backend to MetalAngle
- Lessen device requirements for `vibrate(VibrationType)`
- Large delta in the second return after pause/resume with some delay in render (Android)
- Fix: Set alpha channel bits to 8 for Android backend
- Display mode cannot change up to higher resolution modes
- Windowed fullscreen applications are not correctly captured on Windows
- Duplicate points returned in polygon intersection
- Docs
- Java not yet supported