libgdx
https://github.com/libgdx/libgdx
Java
Desktop/Android/HTML5/iOS Java game development framework
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- Issues
- BitmapFont producing incorrect values for ascent, descent, and cap height
- Box2D: Collision manifolds
- Feature request: add sRGB internal format of texture
- OpenALMusic - Unable to allocate audio buffers. AL Error: 40963
- LWJGL3: Switching screen mode triggers render() call
- E/WallpaperService: wallpaper lifecycle error, counted too many visible engines!
- Optionally respect RGB of transparent pixels when aliasing (fix #5219)
- TexturePacker assumes same-sized, all-zero-alpha images are identical
- [REQUEST] Support for PixmapIO in HTML / GWT
- IsometricTiledMapRenderer is Clipping Tiles On Screen
- Docs
- Java not yet supported