libgdx
https://github.com/libgdx/libgdx
Java
Desktop/Android/HTML5/iOS Java game development framework
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Help out
- Issues
- Cache FileType
- TexturePacker output filenames are unintuitive
- [Feature Request] Zip file handle
- Annotations for Nullable and NonNull return values / parameters / fields
- LWJGL3 don't have LwjglAWTCanvas
- FreetypeFontGenerator and PixmapPackerIO - fix save method not numbering pages correctly if a page within only contains fonts
- Faster Frustum AABB intersection
- Broadcast of Intent { act=android.intent.action.SCREEN_ON flg=0x50200010 }
- Support infinite TMX maps Closes #5764
- TextureView option for android backend.
- Docs
- Java not yet supported