love
https://github.com/love2d/love
C++
LÖVE is an awesome 2D game framework for Lua.
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- Issues
- [12.0] Having key repeats and text input on at the same time has weird behavior
- Refactor readme
- Confusing error message, Off-by-one error: Shape:rayCast - incorrect argument number listed in the error message: `bad argument #5 to 'rayCast' (number expected, got no value)`
- [12.0] IME Issues in Fullscreen Mode and Lack of IME Event Access in Love2D
- add Font:getGlyphPosition
- Feat/ios modern vibration api
- Add new setDepthClampEnable API for clamping depth values
- let love.math.triangulate(polygon) return false or nil if triangulation failed
- Game freezes shortly after seconds (macos)
- Font:getWidth behavior depends on usedpiscale
- Docs
- C++ not yet supported