love
https://github.com/love2d/love
C++
LÖVE is an awesome 2D game framework for Lua.
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- Issues
- MACOSX_DEPLOYMENT_TARGET bump from 10.15 > 12.0 to make builds possible again using Mac Golden Gate 27.0
- .love files could launch the app on android via intent
- Rope joints report incorrect type in LÖVE 12
- Add clipboard set/get api for data (e.g. images)
- Fix readback of shader performing image atomics pulling outdated data.
- [LÖVE 12] love.mouse.getPosition() does not update when changing window size
- CMake-built LÖVE 12 crashes when starting the Metal renderer on macOS
- [LÖVE 12.0] Android: `getGamepadAxis` always returns 0
- [Request] Adding a more precise timestamp for key pressing events
- [Request] Ayn Thor / Dualscreen support
- Docs
- C++ not yet supported