mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
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- Issues
- Refactor: make a common trigger for "whenever you cast your first [...] each turn"
- Refactor: PermanentToken should not have CardImpl as super
- Potential refactor: use EnumMap for Counters
- Rogue Class not allowing casting on Level 3
- Some card movement logs may deserve to be batched.
- Refactor "For each [...], its controller creates .. Token .." effects together
- CreateTokenEffect needs to be refactored to allow creating multiple types of tokens in one CreateTokenEvent
- Can't activate morph ability of permanent face-down from another effect
- Overhaul of copy effects
- [WHO] Implement Death in Heaven and face down appliers
- Docs
- Java not yet supported