mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
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- Issues
- Incorrect text with cards using SetBasePowerToughnessSourceEffect(), and similar functions, with certain dynamic values
- Network: miss data, random disconnects, empty deck, not started game/tourney empty battlefield, instant loose, etc (report it here)
- Guile + opponent Reflections of Littjara
- GUI: add “increase time limit” requests to game/draft/sideboarding
- CLU - Ravnica: Clue Edition Set Card Implementation Tracking
- {Any} mana can growing explosive (game freeze)
- Permanents vs. Tokens vs Cards rework discussion
- Network: some user commands must be synced (GameController->sendPlayerAction, related to ConcurrentModificationException)
- Casting Cabal Therapy in Oops! deck causes an error
- [don’t merge] [WHO] Implement Cyber Conversion
- Docs
- Java not yet supported