mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
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Help out
- Issues
- Most uses of target.canChoose are unneeded
- Refactor: Separate the player and the permanent in TapForManaAllTriggeredAbility & TapForManaAllTriggeredManaAbility
- Refactor: common classes for choosing ability to gain / choosing counter type to add
- Random Card Printings during Import
- Server must have web api for health, stats and other data checking
- Issues copying face-down spells
- Lithoform Engine can target spells with its ability mode
- Targets can't be reselected for Meteor Swarm
- First strike is bugged when an attacking band is multiblocked
- Additonal request: Longer buffer times for the soon-to-be implemented 5 minute timers
- Docs
- Java not yet supported