mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
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Help out
- Issues
- Code Style / Refactoring - Unwrapping highly nested functions
- Gilded Drake has bad interaction with Kiki-Jiki copy effects
- Enhancement: Let user see hands of other players for revealed cards
- Enduring Angel didn't prevent a game loss due to a large swing of damage
- Power Depot's Mana Restriction Isn't Being Calculated Right for Showing Something is Castable
- Feature Request: More customization options for Freeform Unlimited Commander
- "Put on top/bottom of library" effects don't reveal face-down permanents (need logs improve)
- "If {A} attacks, {B} attack if able" effects are impossible to implement correctly
- Existing vulnerability analysis
- Instill devops culture
- Docs
- Java not yet supported