mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
Java not yet supported120 Subscribers
View all SubscribersAdd a CodeTriage badge to mage
Help out
- Issues
- [Feature request] Implement roll back to previous phase
- Choked Estuary sometimes enters tapped and won't let you reveal a land
- Animate Dead self sacrifice bug
- GUI: Grand Abolisher message window
- Dev: waitStackResolved version of castSpell
- DEV: Ability to distinguish between multiple identical targets with the same name but different controllers when adding targets
- tests: Choosing order in which abilities go on the stack should also shown any related creatures
- Tournament game between AI hangs
- [CLB] Test for Myrkul's Edict 1-9 effect does not work
- Refactor: Condition.apply needs a GameEvent parameter
- Docs
- Java not yet supported