mage
https://github.com/magefree/mage
Java
Magic Another Game Engine
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Help out
- Issues
- "If {A} attacks, {B} attack if able" effects are impossible to implement correctly
- Existing vulnerability analysis
- Instill devops culture
- Themes Overhaul: Configuration, Look and feel, Custom resources
- Eater of Virtue's death trigger bug
- Add print date to TableModel
- A listing of the current continuous effects active during a turn/game.
- Blocking creatures with Menace with a single creature doesn't give any warning, just undoes your block and continues to combat damage.
- [don't merge] Implement mutate mechanic
- Y22 - Alchemy: Innistrad Set Card Implementation Tracking
- Docs
- Java not yet supported