tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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- Issues
- New Hardware Renderer: Load TiledQuick's QML instead of test_renderer.qml
- Fix: Prevent crash in ObjectSelectionTool with empty selection
- Please add missing extensions and MIME types (file associations) so these files can be clicked to open from the explorer, Unity, etc.
- Add direct swap for tileset tile order
- Hover identification functionality issue #4448
- Added mapreader tileset tests
- Scripting: Pass writable copies to scripted write()
- Add Shift+Enter to finish polygon creation by closing the shape
- Fix: trim whitespace in tileset name when renaming
- Build a special mode for editing automapping rule maps
- Docs
- C++ not yet supported