tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Moved 'Erase Terrain' mode into Terrains list
- file state tracking with visual indicators for deleted and recreated files
- Update tiled_zh_CN.ts
- Panning with 2-finger scroll triggers an "initial boost" that overshoots
- Some app meta-info updates
- Qbs: installing header files should not include moc output
- Updated karchive to 6.21.0
- Add optional labels to maps in worlds
- [Project Folder View] Collapse All/"Only expand to current"
- Adds 'Move Tiles' tool for moving and duplicating tile selections
- Docs
- C++ not yet supported