tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Added Save All / Discard All Button In Unsaved Changes Dialog
- add buttons for reordering terrain types (#1603)
- TiledQuick: Add border and grid over mapitem.
- Add drag-to-toggle for layer visibility and lock icons
- Fix the placeholder tiles selection bug
- Add native copy/paste layers feature
- Clamp scroll delta to viewport size to prevent panning overshoot
- Add "Property Value" checkbox to custom enums and class
- Add optional autosave feature with configurable intervals
- Fixed bugs about Japanese & Chinese input methods:
- Docs
- C++ not yet supported