tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Support for custom types in properties
- Allow TileSets to support Normal Maps
- Flag/Mode to be able to draw with "no tile"
- Show layer IDs in the Layers view
- Documenting Tiled Source Code in a structured manner
- Tile render order for hexagonal maps does not work.
- Rename object selection functions in map document.
- Option to overwrite files without asking
- New Tileset based on hexagonal tileset image
- Automatically paste tile to specific layer
- Docs
- C++ not yet supported