tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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- Issues
- Add native copy/paste layers feature
- Clamp scroll delta to viewport size to prevent panning overshoot
- [WIP] Add a optional image cache limit, fix issue #4063
- Add "Property Value" checkbox to custom enums and class
- Add optional autosave feature with configurable intervals
- Fixed bugs about Japanese & Chinese input methods:
- Added Expand/Collapse API to GroupLayer- Contd
- Scripting: LayerEdit.apply() doesn't trigger Automap While Drawing #4016
- Adds optional rulers along the map edges showing tile coordinates
- Automapping: empty input index (#3636)
- Docs
- C++ not yet supported