tiled
https://github.com/mapeditor/tiled
C++
Flexible level editor
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Help out
- Issues
- Drag & drop map to add to world
- Make map resizing non-destructive
- Fixed crash after importing custom types with enums in lists
- Fixed view jumping when undoing map resizes and moves
- Crash when importing a custom type with list<enum>
- New Hardware Renderer: Add object layer support
- Add support for declarative QML extensions
- Enable Sentry crash reporting for Windows CI builds
- CI: Build scripting API docs on pull requests
- No scrollbars when use too many Tilesets
- Docs
- C++ not yet supported