modorganizer
https://github.com/modorganizer2/modorganizer
C++
Mod manager for various PC games. Discord Server: https://discord.gg/cYwdcxj if you would like to be more involved
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Help out
- Issues
- "Wrong file format - expected FO4_SAVEGAME got"
- Checking for localization mods.
- How to move enabled mods to the games mods folder?
- Dll error while using mods
- Failed to initialize plugin: Invalid Character
- Skyrim Anniversary edition Gog / MO2 mods dont load
- Feature Request: Better Download Management
- I hope that we can change font family.
- Colors non changing in Tools>Settings>Theme>Colors
- Force load libraries . When adding executables the checkbox for "force Load Libraries" will not uncheck. This causes problems with apps like DynDOLOD. If the Force load libraries line is checked DynDOLOD will not work. I have ecxecutalbes for FNIS, DynDOLOD, TexGen, Loot, SKSE, Skyrim Launcher...etc I leave the "force load libraies" unchecked every time i reopen the "edit" executables the "force Load Libraries" is checked {x} and DynDOLOD will not execute. Im using Modorganizer 2.4.4
- Docs
- C++ not yet supported