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- Adding capacity parameter to SpriteBatch ctor
- updated SDL_GameControllerDB submodule
- Fix crash on game start on Android 8.1(or possiblly other android ver…
- Game freeze when TargetElapsedTime is greater than MaxElapsedTime
- Content Pipeline Tool crashes when adding an assembly that references another assembly
- [MacOS] Update nuspec to point to correct libSDL2-2.0.0.dylib
- crashing on android launch
- Add HKCU traversal for font descriptions
- Rebuilding doesn't work in Content Pipeline.
- Templates missing in MonoGame 3.7.1?
- C# not yet supported