monogame
https://github.com/monogame/monogame
C#
One framework for creating powerful cross-platform games.
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Help out
- Issues
- [skip ci] Sync develop to next - conflicts
- Fix render target retention after dispose
- Possible Regression: Disposed RenderTarget2D instances are retained by the OpenGL framebuffer cache
- New Content builder fails when using Artifacts output layout
- updated StaticLibCheck by replacing i += 2 with with i +=3. the code ETC. This is just me practicing testing.
- Feature/texture2d setdata span overloads
- Add Shim API for a Metal Implementation [WIP]
- Added [Pure] Annotations to functions
- QoL improvement: annotate pure functions as [Pure]
- MonoGame .NET 10 compile errors on Android
- Docs
- C# not yet supported