monogame
https://github.com/monogame/monogame
C#
One framework for creating powerful cross-platform games.
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- Issues
- Added vertex size check with exception to GraphicsDevice.DrawUserPrimitives()
- Could not copy between "dxt5" and "Color" in a Content Processor
- Intermittent segfault in Game constructor
- Added BoundingBox.ContainsPrecise(BoundingFrustum) method
- Monogame editor wont open on macos
- Support common platform identifier for non-platform specific content
- HashKey collision in ShaderProgramCache
- Desktop GL OpenGL 4.6 Support
- Starting on GitHub Actions for Native builds
- Rearrangement of top level stuff in the repo
- Docs
- C# not yet supported