mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- isPlayerHudComponentVisible("radar") does not reflect showhud state
- onMarkerHit is broken in interiors
- Fix onMarkerHit not firing in interiors (#5018)
- Event `onVehicleDamage` doesn't trigger if vehicle health is above ~2050
- Allow servers to provide and safely reload custom `effects.fxp` and `effectsPC.txd`
- Add ps2scorchedvehicles world special property
- Fix conformPedRotation drift while ped is moving forwards
- Add vehicle model special ability API part1
- Fix custom ped textures persisting after resource stop/disconnect
- Fix setCameraTarget not syncing camera rotation to ped heading (#4915)
- Docs
- C++ not yet supported