mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
Triage Issues!
When you volunteer to triage issues, you'll receive an email each day with a link to an open issue that needs help in this project. You'll also receive instructions on how to triage issues.
Triage Docs!
Receive a documented method or class from your favorite GitHub repos in your inbox every day. If you're really pro, receive undocumented methods or classes and supercharge your commit history.
C++ not yet supported10 Subscribers
Add a CodeTriage badge to mtasa-blue
Help out
- Issues
- Fix #5173: prevent server crash on invalid elementData argument
- Fixes latent events were also accidentally limited to 1 MB
- setElementData kills the server if the first argument isn't an element
- Fix transparency regression for draw-last DFFs with active alpha test
- Monster Truck lighting flickers
- Fix/requested model spoilers
- Add .webp support
- Weird crash 0x00044B8B in 1.7 when spawning near another player
- Misc. string improvements for nightly.nsi
- Remove Special Detection number 28
- Docs
- C++ not yet supported