mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Crash when trying to "add" collision for ID from engineRequestModel
- Bump follow-redirects from 1.15.2 to 1.15.6 in /utils/localization/generate-images
- Refactoring MTA code - Part 1
- setVehicleComponent... replaces default components properties for whole model
- Add the ability to set a custom player "ID" to ban.
- Syncable serverside Vehicles
- Add a "sync" argument for vehicles, as is done for peds
- Buildings are not counted to performance stats
- Add event "OnResourceStateChange"
- dxCreateFont randomly creates fonts with wrong characters
- Docs
- C++ not yet supported