mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- setMapsize
- Let createWater() accept and use float values
- setPedArmor and setElementHealth synchronization problems from Client to Server
- Add automatic mapping for controller
- Re-scale object collision automatically
- Can't find valid screen resolution.
- Feature: Add function to import functions from other resource
- toJSON fail to serialize json containing two references to same table
- Add better stacktrace
- 2DFX Effects API
- Docs
- C++ not yet supported