mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Add a function that measures a text size in CEGUI `guiGetTextSize`
- Add new `vehicleburnblowup` special property
- Change the map image serverside or stop updating the radar map on every update
- Add ability to make client-side vehicles damageable
- Add the ability to load IFP animations without compression
- setCameraFieldOfView: "aiming"
- Use the ReportLogID enum instead of magic numbers for AddReportLog.
- Add new `getElementsSyncedByPlayer`
- Uncap Ped Health from 100 to any amount
- Fix no footsteps during walking animations (#4359)
- Docs
- C++ not yet supported