mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Add new function getSystemInfo
- Return Event ID from triggerLatentClient/ServerEvent
- Add setPlayerHudComponentProperty / getPlayerHudComponentProperty Support for the radar Component
- Add missing cutscene bones to engineLoadIFP
- Fix login censor and add register censor in chatbox history
- Game crashing a lot since +1 month
- Allow file cache path to be changeable from MTA's menu
- High FPS causes bikes to swing
- Allow changing client file cache path in Advanced Settings
- Bullet sync sometimes does not sync bullets
- Docs
- C++ not yet supported