mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Add logic cpu stat to 'shownetstat'
- Fractional health not fully synced with GTA SA HUD
- Vectors and matrices cannot be passed via events
- Some world effects cause high fps drop
- Crashes with dxCreateTexture with pixel count+:setPixels()
- createProjectile creates one projectile for every person in the vehicle
- Add event OnPlayerVoiceData and function to play the received data
- Extended ElementData Sync
- setPedAimTarget doesn't work on players
- Issue with MTA auto updater when joining nightly server
- Docs
- C++ not yet supported