mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- Inconsistent IPL loading after using restoreGameWorld
- resetVehicleDummyPositions causing exhaust_second dummy to reset to the incorrect position
- Player freezes for a few seconds when using setElementModel
- Undesired quantity limit for dxDrawModel3D when alphaTransparency is enabled on the model.
- Runtime IMG container
- add .fxp/.fxs api
- crash mta loadBrowserURL
- Add Client timing to performance browser
- Streamer bug where an object will constantly stream in / out
- Fix streamer bug where objects can constantly stream in and out
- Docs
- C++ not yet supported