mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Fix client crash on oversized building pool resize
- Fix client crash when loading malformed IFP animation data
- Fix client crash from DX primitive argument error leaks
- Fix client crash when reading deeply nested Lua tables
- Fix client crash when decoding malformed PNG data
- Fix crashes caused by malformed vehicle model replacements
- Restore clear command for the client console
- Preserve client console scroll position when trimming history
- Fix runtime safety and state consistency issues
- Fix health and armor puresync validation
- Docs
- C++ not yet supported