mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Refactor event system
- Server Model Allocation (Part 1): Refactor entity datasets and handlings into external configs
- Add server-side model allocation and functions (follow-up #5232)
- Automatic connection retries
- Async file I/O & performance optimizations
- Persian (Farsi) text in chat is not displayed correctly from right to left
- refactor: move legacy task hooks to `CMultiplayerSA_Tasks`
- refactor: move legacy ped hooks to CMultiplayerSA_Peds
- refactor: move legacy explosion hooks to `CMultiplayerSA_Explosions`
- Refactor fire hooks and enable ground fire ignition for peds
- Docs
- C++ not yet supported