mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Fix crashes after engineFreeModel
- Fix crash on engineGetModelTextureNames with a freed TXD slot
- Fix crash after a dimension change creates many buildings at once
- Fix buildings losing their setLowLODElement link
- Fix engineRequestModel objects from timed and animated parents
- Fix crash on engineGetModelVisibleTime with a TXD id
- Fix server crash after destroying a cloned object with a low LOD
- Fix client crash when stopping resources with reparented players
- Vehicles with alpha under 140 get drawn over by skybox shader
- Fix engineStreamingReleaseModel crash with a TXD id
- Docs
- C++ not yet supported