mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Add engineFramerateFixingSetProperty/GetProperty/ResetProperties
- Rotor speed/state synchronisation
- Restrictions in the functions setElementPosition, blowVehicle, and setElementHealth on the client side
- MTA Serial Validation no longer working on Linux (again).
- Add ability to replace clump model with atomic and vice-versa
- Add nitro vehicle functions server side
- Server Browser Revamp
- 2DFX Effects API
- Add functions to set in game Cursor Color for client
- Reimplement require (a way to import other resources .lua)
- Docs
- C++ not yet supported