mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- dxdrawtext bug
- Client-side getVehicleOccupant returns incorrectly when a player dies
- image update problem
- GetPlayerHudComponentProperty doesn't work with radar
- CEF does not support input methods.
- Vehicle Mouse Look function
- Return Event ID from triggerLatentClient/ServerEvent
- Vehicle damage sync is incomplete
- Huge FPS drops
- Game freezes in recent updates
- Docs
- C++ not yet supported