mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Sync persistent projectiles (satchels, teargas, molotov) on stream-in
- setObjectScale: add optional scaleCollision argument to match collision to visual scale (collision scale)
- setPlayerFOV
- Vehicle colors 3 and 4 randomly disappear
- Add caret, text selection and copy/cut/paste to the chat input box
- Ranger (ID: 599, model: copcarru) has wrong vehicle name
- Add support for per-element RGB color code toggling in GUI elements
- Allow custom CJ clothing textures of any size and format (DXT, up to 1024×1024)
- CD46 / AC #95 HB-timeout on a custom MTA client; disabling AC #95 causes permanent Network Trouble
- Client crash / VRAM growth with heavy engineReplaceModel+engineImportTXD usage
- Docs
- C++ not yet supported