mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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- Issues
- Fix choppy voice at low FPS caused by per-frame decode cap
- [1.6] Replace per-frame voice decode cap with a real-time token bucket
- Add getElements with filtering support
- the upgrades don't match the vehicle's color
- `setLowLODElement` might crash if LLOD Element is ``Building``
- Fix Forklift forks not working on custom vehicle models
- add support for element types for ``addEventHandler``
- Fix #1073: toJSON incorrectly wraps single table in array
- Fix #2939: Make ped pushing vehicle physics FPS independent
- xmlLoadString is stricter than xmlLoadFile when parsing loose attributes (e.g., <meta oop>)
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