mtasa-blue
https://github.com/multitheftauto/mtasa-blue
C++
Multi Theft Auto is a game engine that incorporates an extendable network play element into a proprietary commercial single-player game.
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Help out
- Issues
- Add a Reconnect button to the lost connection error box
- text glitches
- wallhack bug when set Draw Distance to 0
- Fix timed-object collision crash on 1.6
- Fix #5371: Interface flickers when CEF rendering is resumed
- Fix #5168: Monster truck body lighting flickers when pushed
- Synchronize water wave phase between clients
- Drop the stored default when a timed object model is freed
- Search the whole pool in GetModelIdFromClump
- Fix #3855: Add opt-in dimension/interior matching for colshapes
- Docs
- C++ not yet supported