physx
https://github.com/nvidia-omniverse/physx
C++
NVIDIA PhysX SDK
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- Issues
- Build.bat of flow solution cannot build
- Vehicle tire sticky constraint does not take into account hitActor velocity
- [FEATURE] `omni.physics.tensors.impl.api.ArticulationView` joint paths
- Rigid body moving while sleeping
- Where can I find blast samples?
- assert always true
- raycast against convex returns wrong hit position in some rare cases
- Error occured when using cuda.
- PhysX crashes when adding/removing rigid and deformable objects from scene
- Incorrect documentation about default solver and broadphase type.
- Docs
- C++ not yet supported