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- Minor performance optimizations for InflictDamage/kills
- Properly cancel/finish Child-/SequenceActivities instead of nulling them
- Weird unit move - maby a bug
- Fix game crash when adding a player with a removed owner selected
- Added LAT pavement to Tiberian Sun
- KeyNotFoundException in MapEditor when adding an actor and selected owner was removed.
- Add Aircraft Takeoff & Landing Sounds (Planes)
- Reworking Networking
- Add plumbing for performing custom activity code on actor disposal
- Change de-select spawn logic with the preview map.
- C# not yet supported