openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- "GrantExternalConditionWarhead" should consider hitshape instead of center of actor
- Units can move over pre-placed aircraft on the ground
- French version of en.ftl
- Add French support for several games
- Render Cloak Traits
- OpenRA.Utility: --import-[MOD]-map: ignores map predefined Playereferences.
- Support packing maps to .oramap using third-party software
- Add SinglePerActor trait tag to prevent conflicting traits
- Add Streamer Mode settings to sanitize player names
- McvManagerBotModule: Add ability to build additional MCVs
- Docs
- C# not yet supported