openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Option to turn off fog of war in campaign missions
- Transform doesnt pass up conditions to the new actor.
- Allow players to change the order latency ingame
- EVA saying "Welcome Back Commander" on first run
- Edges of the map should be straight lines once you explore all the way to them instead of jagged
- Aggressive stance chasing
- Invisible Iron Curtain
- AI should use engineers to capture player buildings
- Dissociate UI sounds from game sounds
- Install Tiberian Dawn Missions Out of Mac install disks
- Docs
- C# not yet supported