openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- "Restart" button for multiplayer games and replays
- Have a Footprint Generator supplementary manual somewhere.
- AI Stops functioning after player surrenders and leaves.
- [Tiberian Sun] Attack order power ignores minimun range.
- Drag to rotate defense building when deploying
- Actors cant support multiple instances of Transforms
- Make YamlExceptions smarter
- Replays do record paused game time
- Resource layer growth is blocked by elevation changes.
- AI - Make a list for units that dont appear on defence missions.
- Docs
- C# not yet supported