openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Add an visual indicator for maps with custom rules
- Investigate performance graph performance
- Friends list / Direct messaging within game Client
- DefaultSpriteSequence subclasses should be able to modify loaded frames
- Enable macOS 10.14 dark mode support
- Added LAT pavement to Tiberian Sun
- Change de-select spawn logic with the preview map.
- D2k's HackyAI frequently exceeds its powerlevel way beyond MaximumExcessPower.
- Add "Random AI" bot option
- Selecting spawns by clicking the map preview assigns the 2nd player slot first.
- Docs
- C# not yet supported