openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Missiles should have an option to play an animation when they hop from freefall to homing mode.
- Cluster Warhead crashes when weapons have Projectile: LaserZap
- Colour/Contrast problems and UI ideas
- ReloadArmamentsBar: kicks in for each burst on the weapon
- Tanya button
- Check for and replace work-arounds for Yaml-merge bug
- DeliversExperience: can enter Aircraft mid-flight
- WithEmbeddedTurretSpriteBody: fetching the first Turreted: and ignores the rest
- CTD on first time selecting Manage Content after updating openRA
- Accidental mouse drag deselects too easily
- Docs
- C# not yet supported