openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- D2kBuilding concrete placement don't work properly with terrain palette overrides.
- Fix several none-remapable red pixels on various TS actors
- Add Allies 11a
- Target checks for infiltration don't properly account for disabled Targetables:
- WithSupportPowerActivationOverlay/Animation don't support limiting it to specific Power
- My game crashed when MacBook is plugged into dock with Displayport Connection
- Music separated by Factions
- playtest-121320 AppImage Server Failed to set socket option
- Logging player results (dedicated server)
- Gravity Bomb doesn't account for terrain height after initial bomb
- Docs
- C# not yet supported