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- AttackPopupTurreted: relies on a field of Turreted: to function properly
- Hash IP to anonomise it
- Restore automatic target line display for spectators
- ChangeActorWarhead has inconsistent hardcodings.
- Support hiding the ammo pips as long as Armaments are disabled
- Add a first-run configuration prompt after asset installation
- Overhaul the shift-selection feature
- TemporaryOwnerManager should provide a condition.
- Add infinite transport loops
- Opt-out option/setting for GeoIP
- C# not yet supported