openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Yaks cycling arround oil derricks
- Order mods in the server browser smarter
- Attack-order feedback (target flashing) is delayed for FrozenActors
- GetActors() get the actors that changed owner in the same tick it is called
- Mission options sometimes display Normal by default even if default difficulty is 'easy'
- Mine:>DetonateClasses: and MineImmune: do same job
- Standardize naming of the Tiberian Dawn/Command and Conquer mod
- [Sprites] - GrantConditionOnDeploy bogus animation when undeploying.
- Dead actors can't get bounties.
- Cursor size doesn't respect DPI scaling
- Docs
- C# not yet supported