openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Units with mobile disabled can still take move orders
- Dead Tilde-Key on AppImages
- Convert ProductionTypes from HashSet<string> to BitSet<ProductionType>
- WithMoveAnimation conflicts with WithAimAnimation
- Conditional Selectable
- Tiberian Sun: firestream SHP override should no longer be needed.
- [Idea] - Combat quotes for units
- RA - Campaign AI Base Rebuilt scripts don't check for buildings being sold
- Trigger.OnRemovedFromWorld (and probably other stuff related to INotfityRemovedFromWorld) triggers on capture.
- Add shortcuts (hotkeys) in the menus
- Docs
- C# not yet supported