openra
https://github.com/openra/openra
C#
Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
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Help out
- Issues
- Show contents of selection in a dedicated panel
- Allow binding key to cancel production
- Undeploy on attack ground causes the unit to move into range and stop
- Right-click orders inconsistencies
- Define condition-based AI production rules
- D2k - Change the Worms checkbox to a dropdown with 4 levels.
- Ore state/view is incorrect when switching between teams as a spectator
- AI helicopters can spot spies
- Sequence Tick rate should be replaced by a Ticks length
- Handle tied players when the time limit expires
- Docs
- C# not yet supported